I have been passionate about computer games since the age of (11) and carried through with this passion to adulthood. I got into Mechnical Engineering to specialize in 3D solid design because of which, I could transition seamlessly over to Computer Science to work in UI/UX. My extensive exposure to both these fields along with a gaming background has allowed me to absorb the different intricacies present in the various, highly marketed and popular fields.
I've had the privilege of working at two mid-sized organizations, requiring a variety of skills in the role of a Research Analyst and a Production Coordinator at NJEdge. My work included building market opportunities around game changing products like ThreatModeler for MyApp and NJVid for NJEdge. I worked with the Product Development team to find and resolve any bugs in the beta stage of the products. I was able to work cohesively in a team that lead to the successful launch/ creation of a releasebuild.
The experience of working on various projects during the course of my graduation from MCC and at MyAppSecurity has helped me understand the dynamics of working in a team and has improved my technical skills tenfold. And working at NJEDge honed my skills of web development & UI Design.
Served as the primary design lead for NJEDGe which is New Jersey’s premier digital video streaming and repository portal in the field of Higher Education.
Researched counter measures and test cases for software vulnerabilities for use within ThreatModeler and SDL+
Worked on the VXL50P tablet/Capsule Pouch Packaging Machine On ProE